If I know my math(I don't, I asked chatgpt), reaching 100% of leaving the observable universe should potentially take around 5 months, in the state the game is currently in (Due to there being no speed penalty for going over the energy usage)
i always love to explore the universe and the game really satisfied me!wish to go further into the space,not only the solar system(as you can travel thousands of aus).
current experence:need something like statistic to track my resources and prodution,also the mars content take too much time to start(you have to mine like thousand times and wait for hours and you cant just afk cause no automation,maybe i did wrong)
ok i just discovered that you have to break asteroid to unlock booster after like 1~2 hours i was too stupid and didnt make it earlier, so the game is still pefect.
Maybe there is a bug here, I can't tell exactly: the iron cost to reduce the tick interval for Energy Amp skyrocketed at some point where now it's just unattainable. Compared to the Speed Boost reduce tick interval upgrade cost, it just feels like it doesn't have the same cost progression.
Definitely a bug. Thanks for letting me know. I've updated the game to reflect the right costs however since the costs are pulled from an array at the beginning of a new file, you would have to reset the whole game. Not to worry though, I've made a change that wouldn't require that. Just press the "End" key on your keyboard to reset the value of the Iron cost for the tick interval. Make sure to refresh the page first. Let me know if you encounter other issues.
The fix worked (For Mac users like me, it's FN+Left arrow key) :) Thanks for the quick update and will keep you posted if I find anything else. Just trying to max out everything for now, hope you will make an update here on itch later on with more content before the official launch as I don't have a Windows machine :D
Wow this is awesome! i love having a ton of features to manage and you simplified it just enough to not make it too time consuming or confusing to manage everything! Already wishlisted, super excited for future updates and the release!!!!!
Great idle game even in its unfinished state. My suggestion since you plan an end is to have a new game plus that rearranges things a bit to recreate a learning curve.
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dev could you made undoing double output cost button
how to get energy???
If I know my math(I don't, I asked chatgpt), reaching 100% of leaving the observable universe should potentially take around 5 months, in the state the game is currently in (Due to there being no speed penalty for going over the energy usage)
i always love to explore the universe and the game really satisfied me!wish to go further into the space,not only the solar system(as you can travel thousands of aus).
current experence:need something like statistic to track my resources and prodution,also the mars content take too much time to start(you have to mine like thousand times and wait for hours and you cant just afk cause no automation,maybe i did wrong)
i wishlisted and hoped to see more content!
ok i just discovered that you have to break asteroid to unlock booster after like 1~2 hours i was too stupid and didnt make it earlier, so the game is still pefect.
Maybe there is a bug here, I can't tell exactly: the iron cost to reduce the tick interval for Energy Amp skyrocketed at some point where now it's just unattainable. Compared to the Speed Boost reduce tick interval upgrade cost, it just feels like it doesn't have the same cost progression.
Definitely a bug. Thanks for letting me know. I've updated the game to reflect the right costs however since the costs are pulled from an array at the beginning of a new file, you would have to reset the whole game.
Not to worry though, I've made a change that wouldn't require that. Just press the "End" key on your keyboard to reset the value of the Iron cost for the tick interval. Make sure to refresh the page first.
Let me know if you encounter other issues.
The fix worked (For Mac users like me, it's FN+Left arrow key) :) Thanks for the quick update and will keep you posted if I find anything else. Just trying to max out everything for now, hope you will make an update here on itch later on with more content before the official launch as I don't have a Windows machine :D
Very rewarding progress curve! Favorited & wishlisted!
Wow this is awesome! i love having a ton of features to manage and you simplified it just enough to not make it too time consuming or confusing to manage everything! Already wishlisted, super excited for future updates and the release!!!!!
this is where id put a water tab....IF I HAD ONE!
Great idle game even in its unfinished state. My suggestion since you plan an end is to have a new game plus that rearranges things a bit to recreate a learning curve.